List of Structures
Tier 1 Structures
These structures are given at the start of the game and have no special requirements in order to build on any planet.
Tier 1+ Structures
These structures are unlocked by building a Launch Site. Some may also require research.
|
Name |
![metal.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/metal.gif) |
![mineral.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/mineral.gif) |
![food.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/food.gif) |
![energy.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/energy.gif) |
![worker.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/worker.gif) |
![ground.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/ground.gif) |
![orbit.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/orbit.gif) |
Max |
![time.png](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/time.png) |
![habitat.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/habitat.jpg)
|
Habitat
|
4,800 |
3,200 |
|
-20 |
25,000
+100,000 cap
|
|
-1 |
1 |
6 |
Provides 100,000 Housing.
|
![space_tether.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/space-tether.jpg)
|
Space Tether
|
20,000 |
16,000 |
|
-10 |
20,000 |
|
-2 |
1 |
8 |
Decreases travel time by 1 turn to any ship, including enemy. Required at Origin planet only.
|
![comms_satellite.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/comms-satellite.jpg)
|
Comms Satellite
|
33,000 |
22,000 |
|
-10 |
40,000 |
|
-2 |
1 |
8 |
Allows you see all the fleets moving into the same system, and allows you to scan planets.
|
![ship_yard.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/ship-yard.jpg)
|
Ship Yard
|
48,000 |
32,000 |
|
-10 |
25,000 |
|
-2 |
1 |
12 |
Enables production of basic ship designes.
|
Tier 2 Structures
These structures are unlocked by building a Colony.
All space structures requires a Launch Site.
|
Name |
![metal.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/metal.gif) |
![mineral.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/mineral.gif) |
![food.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/food.gif) |
![energy.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/energy.gif) |
![worker.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/worker.gif) |
![ground.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/ground.gif) |
![orbit.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/orbit.gif) |
Max |
![time.png](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/time.png) |
![colony.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/colony.jpg)
|
Colony
|
60,000 |
40,000 |
|
|
50,000 +100,000 cap |
-2 |
|
1 |
24 |
![light_weapons_factory.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/light-weapons-factory.jpg)
|
Light Weapons Factory
|
30,000 |
20,000 |
|
-10 |
40,000 |
-2 |
|
1 |
12 |
Required for production of war ships and to build Army Barracks.
|
![army_barracks.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/army-barracks.jpg)
|
Army Barracks
Requires Light Weapons Factory
|
12,000 |
8,000 |
|
-10 |
25,000
+250,000 sol cap
|
-2 |
|
1 |
8 |
Enables training of soldiers, and provides housing for 250,000 soldiers.
|
![core_metal_mine.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/core-metal-mine.jpg)
|
Core Metal Mine
|
3,600
+900
|
12,000 |
|
-20 |
35,000 |
-2 |
|
|
8 |
![core_mineral_extractor.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/core-mineral-extractor.jpg)
|
Core Mineral Extractor
|
18,000 |
2,400
+600
|
|
-20 |
35,000 |
-2 |
|
|
8 |
![hydroponics_lab.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/hydroponics-lab.jpg)
|
Hydroponics Lab
|
9,000 |
6,000 |
+900 |
-20 |
35,000 |
|
-2 |
|
8 |
![solar_array.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/solar-array.jpg)
|
Solar Array
|
9,000 |
6,000 |
|
+300 |
35,000 |
|
-2 |
|
8 |
![medical_centre.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/medical-centre.jpg)
|
Medical Centre
Requires Leisure Centre
|
21,000 |
14,000 |
|
-10 |
20,000
+0.3%
|
-2 |
|
1 |
10 |
Increases Birth Rate by 0.3% per turn. (total birth rate will be 1.7% if you don't have an hospital)
|
![resource_converter.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/resource-converter.jpg)
|
Resource Converter
|
24,000 |
16,000 |
|
-20 |
20,000 |
-2 |
|
1 |
12 |
Allows conversion of any resource to and from energy.
|
![holo_generator.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/Dwrholo-generator.jpg)
|
Holo Generator
|
18,000 |
12,000 |
|
-50 |
120,000 |
|
-2 |
1 |
24 |
Allows production of holo ships
|
Tier 2+ Structures
These structures are unlocked by building a Colony and required research.
|
Name |
![metal.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/metal.gif) |
![mineral.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/mineral.gif) |
![food.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/food.gif) |
![energy.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/energy.gif) |
![worker.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/worker.gif) |
![ground.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/ground.gif) |
![orbit.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/orbit.gif) |
Max |
![time.png](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/time.png) |
![hyperspace_beacon.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/hyperspace-beacon.jpg)
|
Hyperspace Beacon
|
39,000 |
26,000 |
|
-20 |
40,000 |
|
-2 |
1 |
16 |
Decreases travel time by 1 turn to your ships only. Required at destination planet only.
|
![metal_refinery.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/metal-refinery.jpg)
|
Metal Refinery
|
75,000 |
50,000 |
|
-40 |
100,000 |
-2 |
|
1 |
24 |
Increases metal abondance by 30. For example on your home planet you'll have 100% metal abundance. Abundance can be greater than 100%.
|
![mineral_processor.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/mineral-processor.jpg)
|
Mineral Processor
|
75,000 |
50,000 |
|
-40 |
100,000 |
-2 |
|
1 |
24 |
Increases mineral abondance by 30. For example on your home planet you'll have 100% mineral abundance. Abundance can be greater than 100%.
|
![food_purifier.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/food-purifier.jpg)
|
Food Purifier
|
75,000 |
50,000 |
|
-40 |
100,000 |
-2 |
|
1 |
24 |
Increases food abondance by 30. For example on your home planet you'll have 100% food abundance. Abundance can be greater than 100%.
|
![energy_booster.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/energy-booster.jpg)
|
Energy Booster
|
75,000 |
50,000 |
|
|
100,000 |
-2 |
|
1 |
24 |
Increases energy abondance by 30. For example on your home planet you'll have 100% energy abundance. Abundance can be greater than 100%.
|
Tier 3 Structures
These structures are unlocked by building a Metropolis.
|
Name |
![metal.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/metal.gif) |
![mineral.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/mineral.gif) |
![food.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/food.gif) |
![energy.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/energy.gif) |
![worker.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/worker.gif) |
![ground.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/ground.gif) |
![orbit.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/orbit.gif) |
Max |
![time.png](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/time.png) |
![metropolis.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/metropolis.jpg)
|
Metropolis
|
120,000 |
80,000 |
|
|
160,000 +200,000 cap |
-4 |
|
1 |
48 |
![heavy_weapons_factory.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/heavy-weapons-factory.jpg)
|
Heavy Weapons Factory
Requires Light Weapons Factory
|
90,000 |
60,000 |
|
-30 |
200,000 |
-2 |
|
1 |
24 |
Required for production of advanced war ships: destroyers and battleships. |
![space_dock.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/space-dock.jpg)
|
Space Dock
Requires Ship Yard
|
144,000 |
96,000 |
|
-20 |
240,000 |
|
-4 |
1 |
24 |
Required for production of advanced war ships: cruisers and battleships. |
![hospital.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/hospital.jpg)
|
Hospital
Requires Medical Centre
|
36,000 |
24,000 |
|
-20 |
40,000
+0.3%
|
-2 |
|
1 |
16 |
Increases Birth Rate by 0.3% per turn. (total birth rate will be 1.7%)
|
![land_reclamation.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/land-reclamation.jpg)
|
Land Reclamation
|
|
|
|
|
100,000 |
+1 |
|
|
24 |
Increases the ground space of the planet.
|
![orbital_clearing.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/orbital-clearing.jpg)
|
Orbital Clearing
|
|
|
|
|
100,000 |
|
+1 |
|
24 |
Increases the orbital space of the planet.
|
Tier 3+ Structures
These structures are unlocked by building a Metropolis and required research.
|
Name |
![metal.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/metal.gif) |
![mineral.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/mineral.gif) |
![food.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/food.gif) |
![energy.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/energy.gif) |
![worker.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/worker.gif) |
![ground.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/ground.gif) |
![orbit.gif](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/orbit.gif) |
Max |
![time.png](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/time.png) |
![jump_gate.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/jump-gate.jpg)
|
Jump Gate
|
156,000 |
104,000 |
|
-40 |
160,000 |
|
-4 |
1 |
24 |
Decreases travel time by 1 turn to all ships of the same alliance. Required at both origin and destination planet.
Can be combined with a Hyperspace Beacon for a maximum of 2 turn reduction to your own ships.
|
![strip_metal_mine.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/strip-metal-mine.jpg)
|
Strip Metal Mine
|
72,000
+9,000
|
240,000 |
|
-60 |
200,000 |
-6 |
|
1 |
24 |
![strip_mineral_extractor.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/strip-mineral-extractor.jpg)
|
Strip Mineral Extractor
|
360,000 |
48,000
+6,000
|
|
-60 |
200,000 |
-6 |
|
1 |
24 |
![hydroponics_dome.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/hydroponics-dome.jpg)
|
Hydroponics Dome
|
180,000 |
120,000 |
+9,000 |
-60 |
200,000 |
|
-6 |
1 |
24 |
![solar_station.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/solar-station.jpg)
|
Solar Station
|
180,000 |
120,000 |
|
+3,000 |
200,000 |
|
-6 |
1 |
24 |
![orbital_ring.jpg](https://manual.darkgalaxy.com/uploads/images/gallery/2023-01/scaled-1680-/orbital-ring.jpg)
|
Orbital Ring
Requires Space Dock
|
320,000 |
240,000 |
|
-60 |
200,000 +1.5m cap + 250k sol cap |
|
-6 |
1 |
48 |
Provides 1,500,000 housing for workers and 250,000 housing for soldiers. Can be combined with an Army Barracks for a maximum of 600,000 housing for soldiers.
|